This documentation provides information on the Shockwave 3D* Exporter in 3ds max 4* and guidelines for authoring scenes in 3ds max 4 before export to ensure desired results.
To use the Shockwave 3D Exporter, see:
How to export a scene
How to select the Shockwave
3D* Scene Export Options
How to use the Export
Preview Window
How to use the Export
File Analysis Window
How to use the Export Possible Problems Window for debugging problems
To author scenes in 3ds max 4 so you get the correct results when exporting, see:
To supplement your understanding of the Shockwave 3D Exporter, see:
An overview of how scenegraphs work
A list of error messages
A list of warning messages
A FAQ section for troubleshooting solutions
*See asterisked (*) statement at Legal Information © 2001 Intel Corporation.