Shockwave 3D* Exporter Overview

This documentation provides information on the Shockwave 3D* Exporter in 3ds max 4* and guidelines for authoring scenes in 3ds max 4 before export to ensure desired results.

To use the Shockwave 3D Exporter, see:

To author scenes in 3ds max 4 so you get the correct results when exporting, see:

To supplement your understanding of the Shockwave 3D Exporter, see:

 

 

 

 

 

 

*See asterisked (*) statement at Legal Information © 2001 Intel Corporation.